Hey, fellow adventurers! If you’re diving into the world of The Elder Scrolls IV: Oblivion Remastered, you’re in for a treat. This iconic action RPG takes us back to the sprawling province of Cyrodiil in Tamriel. Whether you’re exploring dark dungeons, taking on guild quests, or saving the world from the fiery gates of Oblivion, this game has it all.
What really sets Oblivion Remastered apart is its deep skill system. With Oblivion Remastered skills, you’ve got the freedom to craft your character however you like. Want to swing a massive warhammer? Sneak through the shadows? Or hurl fireballs at your foes? The Oblivion Remastered skills you pick and level up define your journey. It’s all about finding the right mix of oblivion remastered skills that match your playstyle, whether you’re a brute-force warrior or a cunning trickster.
This article, updated on April 27, 2025, is your ultimate guide to the Oblivion Remastered skills. We’ll break down the difference between major Oblivion skills and minor ones, plus give you a full rundown of every Oblivion Remastered skill and what they unlock as you level up. New to the game or just tweaking your build? Stick with us at Gameoblivion for everything you need to conquer Cyrodiil!
🌀Oblivion Remastered Skills Explained
Alright, let’s get into the nitty-gritty of Oblivion Remastered skills. In this game, your character grows by doing—Oblivion Remastered skills level up when you use them. Take Acrobatics, for example: the more you jump, the better you get at leaping higher and surviving falls. Armorer? Repair some gear. Destruction? Cast some spells. Heavy Armor? Take a few hits while suited up. It’s hands-on, and it’s awesome.
In Oblivion Remastered, there are 21 skills in Oblivion Remastered total, split into major skills oblivion remastered and minor skills. When you create your character, you pick seven as your major skills—those get a sweet +20 bonus at the start and level up faster. The other 14? They’re your minor skills, growing slower but still useful. Your overall character level ties directly to your major skills oblivion remastered: rack up enough experience in them, and you’ll level up, boosting your attributes like Strength or Intelligence.
After the tutorial, you choose a class—or make your own. There are 21 premade classes, each with its own set of oblivion major skills and favored attributes, tied to a specialization (Combat, Magic, or Stealth). A Combat specialization boosts all combat-related skills, for instance. Want total control? Go custom and pick your own major skills oblivion remastered and attributes. For a premade pick, the Warrior might give you Blade and Blunt, while a custom stealth build could lean on Sneak and Security.
Picking the best major skills oblivion remastered depends on how you play. Here’s a quick cheat sheet for the best major skills oblivion remastered by style:
- Combat: Blade, Blunt, Heavy Armor, Block
- Magic: Destruction, Conjuration, Restoration
- Stealth: Sneak, Marksman, Light Armor
Mix and match to find your groove. Need more class tips? Swing by Gameoblivion—we’ve got your back!
⏳All Oblivion Remastered Skills
Now, the main event: every skill in Oblivion Remastered, split into Combat, Magic, and Stealth categories. These oblivion remastered skills come with perks that unlock as you hit levels 25, 50, 75, and 100. Let’s dive in!
👊Combat Skills | Oblivion Remastered skills
- Armorer
- Base: Can’t repair magic items.
- Lv. 25: Repair magic items.
- Lv. 50: Repair Hammers last twice as long.
- Lv. 75: Over-repair items for bonus damage or protection.
- Lv. 100: Hammers never break—fix forever!
- Athletics
- Base: Fatigue regenerates slower while running.
- Lv. 25: Normal Fatigue regen while running.
- Lv. 50: Sprinting uses less Fatigue.
- Lv. 75: Sprinting uses way less Fatigue.
- Lv. 100: Sprinting’s free—no Fatigue cost.
- Blade
- Base: No perks.
- Lv. 25: Power Attacks hit harder, blades last longer.
- Lv. 50: Power Attacks add Weakness to Normal Weapons.
- Lv. 75: Regular hits might cause bleeding damage.
- Lv. 100: Power Attack weakness gets stronger.
- Block
- Base: Blocking damages your shield/weapon.
- Lv. 25: No durability loss when blocking.
- Lv. 50: Blocking uses less Fatigue.
- Lv. 75: Even less Fatigue, plus Shield Bash with shields.
- Lv. 100: Almost no Fatigue cost, beefier Shield Bash.
- Blunt
- Base: No perks.
- Lv. 25: Power Attacks hit harder, blunt weapons last longer.
- Lv. 50: Power Attacks grant temporary Shield.
- Lv. 75: Regular hits might silence foes.
- Lv. 100: Stronger Shield from Power Attacks.
- Hand-to-Hand
- Base: Extra Fatigue damage, no recoil on armed foes when blocking.
- Lv. 25: Stronger Power Attacks, recoil armed foes.
- Lv. 50: Power Attacks might disarm, hit ethereal enemies.
- Lv. 75: More Fatigue damage.
- Lv. 100: Tons of Fatigue damage.
- Heavy Armor
- Base: Armor degrades fast.
- Lv. 25: Normal degradation rate.
- Lv. 50: Slower degradation.
- Lv. 75: Less encumbrance.
- Lv. 100: No encumbrance at all.
🧪Magic Skills | Oblivion Remastered skills
- Alchemy
- Base: See one ingredient property.
- Lv. 25: Two properties, chance for extra potion.
- Lv. 50: Three properties, more potion effects.
- Lv. 75: All four properties, guaranteed extra potion.
- Lv. 100: Single-ingredient potions, max effects.
- Alteration
- Base: Novice spells only.
- Lv. 25: Apprentice spells.
- Lv. 50: Journeyman spells.
- Lv. 75: Expert spells.
- Lv. 100: All Alteration spells.
- Conjuration
- Base: Novice spells only.
- Lv. 25: Apprentice spells.
- Lv. 50: Journeyman spells.
- Lv. 75: Expert spells.
- Lv. 100: All Conjuration spells.
- Destruction
- Base: Novice spells only.
- Lv. 25: Apprentice spells.
- Lv. 50: Journeyman spells.
- Lv. 75: Expert spells.
- Lv. 100: All Destruction spells.
- Illusion
- Base: Novice spells only.
- Lv. 25: Apprentice spells.
- Lv. 50: Journeyman spells.
- Lv. 75: Expert spells.
- Lv. 100: All Illusion spells.
- Mysticism
- Base: Novice spells only.
- Lv. 25: Apprentice spells.
- Lv. 50: Journeyman spells.
- Lv. 75: Expert spells.
- Lv. 100: All Mysticism spells.
- Restoration
- Base: Novice spells only.
- Lv. 25: Apprentice spells.
- Lv. 50: Journeyman spells.
- Lv. 75: Expert spells.
- Lv. 100: All Restoration spells.
🩸Stealth Skills | Oblivion Remastered skills
- Acrobatics
- Base: No perks.
- Lv. 25: Dodge unlocked.
- Lv. 50: Jumping uses less Fatigue.
- Lv. 75: Water-jumping unlocked.
- Lv. 100: Less fall damage, way less Fatigue.
- Light Armor
- Base: Armor degrades fast.
- Lv. 25: Normal degradation rate.
- Lv. 50: Slower degradation.
- Lv. 75: No encumbrance.
- Lv. 100: Bonus protection with only Light Armor.
- Marksman
- Base: Fatigue drain while aiming.
- Lv. 25: No Fatigue drain.
- Lv. 50: Zoom while aiming.
- Lv. 75: Chance to paralyze with arrows.
- Lv. 100: Higher paralyze chance.
- Mercantile
- Base: Poor-condition items sell for less.
- Lv. 25: No penalty, better merchant stock.
- Lv. 50: Trade anything, even better stock.
- Lv. 75: More merchant gold, invest option.
- Lv. 100: Best prices, top-tier stock.
- Security
- Base: Four tumblers fall on lockpick fail.
- Lv. 25: Three tumblers.
- Lv. 50: Two tumblers.
- Lv. 75: One tumbler.
- Lv. 100: No tumblers fall.
- Sneak
- Base: Sneak Attacks deal bonus damage (more with daggers).
- Lv. 25: Deadlier Sneak Attacks.
- Lv. 50: Quieter sneaking.
- Lv. 75: Harder to spot in light.
- Lv. 100: Sneak Attacks ignore armor.
- Speechcraft
- Base: No perks.
- Lv. 25: Slower disposition drop.
- Lv. 50: Free persuasion rotate.
- Lv. 75: Cheaper bribes.
- Lv. 100: No disposition drop, less penalty.
There you have it—every oblivion remastered skills laid out with all the juicy details! Whether you’re swinging swords, casting spells, or picking pockets, the best Oblivion Remastered skills come down to what you love doing in Cyrodiil. Experiment, tweak, and own the game your way. For more builds and strategies, hit up Gameoblivion—we’re here to help you rule Tamriel!